Blockland Forums > Suggestions & Requests
Blockland Central Hub Released on RTB
Fizzles:
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I was making a hotel and I accidentally made the event OpenMainMenu, so when I clicked on it, I lost it all :(
lilboarder32:
--- Quote from: Bushido on March 28, 2010, 02:09:03 AM ---i still say it should have a fixed on-the-wall camera
or even better, have a camera that's 'stuck' to a brick but follows the blocko around the room
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I say that should be optional. As not everyone is going to have a small closed-wall room for their HUB. Some people will just have it be an open area of misc event contraptions and stuff.
Steemer:
I was kind of thinking about having when you start up Blockland, it appears instead of the main menu, then there are doors like start a game etc.
Orthone:
--- Quote from: Steemer on March 28, 2010, 03:50:05 AM ---I was kind of thinking about having when you start up Blockland, it appears instead of the main menu, then there are doors like start a game etc.
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You get to make your own with this. VV
--- Quote from: Amade on March 27, 2010, 07:55:07 PM ---I think this link excuses this double post
Client_Hub.zip
EDIT: This could probably use a bit of an explanation. The default map is skylands and you just spawn in an empty skylands map. The events you use to do stuff are all on the client (onactivate -> client -> joinserver, etc). Once you've built something you save it as any file and it will auto-loud any time you join the hub. To return to the hub after doing whatever enter gotohub(); into the console.
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SeventhSandwich:
Literally I would like to remind you that this doesn't have very many practical applications.