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VCE : Saving and Loading Variables
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Tezuni:
Aight, so how do you save/load VCE vars?
I decided to switch over, for the most part to VCE after I saw how much more potential it has compared to old vars.
Tezuni:
Also, > is apparently a less than sign in VCE.  As well as < being a greater than sign. =|
Tezuni:
Ok I found out saving client stuff is under Self not client, but anyways the >= problem still exists.
Tezuni:
Simplified Scenario:

Ore Brick:

--- Code: ---1. OnActivate > Client > VCE_ModVariable (Wheat) [Add] (1)
--- End code ---

*Player Harvests 10 Wheat*

Selling Booth:

--- Code: ---1. OnActivate > Self > VCE_IfVariable (Wheat) [>=] (10) (2 4)

2. OnVariableTrue > Self > VCE_ModVariable (Wheat) [Subtract] (10)

3. OnVariableTrue > Self > VCE_ModVariable (Gold) [Add] (10)

4. OnVariableFalse > Client > ChatMsg > [You need at least 10 wheat to sell.]

--- End code ---
After harvesting 10 wheat and then clicking the sell booth, it is saying: "You need at least 10 wheat to sell."
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