| Blockland Forums > Suggestions & Requests |
| Tron Light Cycle |
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| Orion:
--- Code: ---[][OnVehicleTouch][Driver][ifVariable][Team][=][Blue] [][OnVariableFalse][Self][SetColor][Red] [][OnVariableTrue][Self][SetColor][Blue] --- End code --- |
| Amade:
--- Quote from: Orion on March 30, 2010, 08:05:49 PM --- --- Code: ---[][OnVehicleTouch][Driver][ifVariable][Team][=][Blue] [][OnVariableFalse][Self][SetColor][Red] [][OnVariableTrue][Self][SetColor][Blue] --- End code --- --- End quote --- Red jeep != light cycle |
| oromis:
VCE events can make it so you leave a trail. If we had a projectile that could be edited on the lasting time, you could do it like so: blah blah relays blah onrelay > ifplayerwalking(or something like that) OnvariableTrue > Player > spawnprojectile > [0] TronTrail [0 0 0] -{-1.000-}- |
| ArmyUnit:
or you could use bricks for the trail. :cookieMonster: |
| Teneksi:
--- Quote from: Orion on March 30, 2010, 08:05:49 PM --- --- Code: ---[][OnVehicleTouch][Driver][ifVariable][Team][=][Blue] [][OnVariableFalse][Self][SetColor][Red] [][OnVariableTrue][Self][SetColor][Blue] --- End code --- --- End quote --- I thought the set of vehicle events that included onVehicleTouch were failed. If not, can somebody point me to them? |
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