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| Khain:
--- Quote from: zenloth on April 01, 2010, 03:30:04 PM ---I don't know if BottomMsgAll can use variable replacers, but try <var:cl:Name> if you are using VCE. OnMinigameDeath - Minigame - BottomMsgall- <var:cl:name> has died Sorry if it doesn't work, but it's worth a try. --- End quote --- Oh Okay. =) |
| Khain:
Yey! It's working. Thanks zenloth. |
| Deathwishez:
Problem: All clients will see their name if someone dies. Do this: --- Code: ---[X] 0 [0] onMinigameDeath > Self > VCE_modVariable {Brick} > [Who] set [<var:client:name>] [X] 1 [33] onMinigameDeath > Minigame > bottomPrintAll > [<color:FFFF00><var:brick:who><color:FFFFFF> has died.] [3] --- End code --- |
| Khain:
--- Quote from: Deathwishez on April 01, 2010, 05:37:18 PM ---Problem: All clients will see their name if someone dies. Do this: --- Code: ---[X] 0 [0] onMinigameDeath > Self > VCE_modVariable {Brick} > [Who] set [<var:client:name>] [X] 1 [33] onMinigameDeath > Minigame > bottomPrintAll > [<color:FFFF00><var:brick:who><color:FFFFFF> has died.] [3] --- End code --- --- End quote --- Oh.. Well I just noticed it. Thanks a lot Death. =) |
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