Blockland Forums > Help
Minigame Events x %1
Khain:
--- Quote from: zenloth on April 01, 2010, 03:30:04 PM ---I don't know if BottomMsgAll can use variable replacers, but try <var:cl:Name> if you are using VCE.
OnMinigameDeath - Minigame - BottomMsgall- <var:cl:name> has died
Sorry if it doesn't work, but it's worth a try.
--- End quote ---
Oh Okay. =)
Khain:
Yey! It's working. Thanks zenloth.
Deathwishez:
Problem: All clients will see their name if someone dies.
Do this:
--- Code: ---[X] 0 [0] onMinigameDeath > Self > VCE_modVariable {Brick} > [Who] set [<var:client:name>]
[X] 1 [33] onMinigameDeath > Minigame > bottomPrintAll > [<color:FFFF00><var:brick:who><color:FFFFFF> has died.] [3]
--- End code ---
Khain:
--- Quote from: Deathwishez on April 01, 2010, 05:37:18 PM ---Problem: All clients will see their name if someone dies.
Do this:
--- Code: ---[X] 0 [0] onMinigameDeath > Self > VCE_modVariable {Brick} > [Who] set [<var:client:name>]
[X] 1 [33] onMinigameDeath > Minigame > bottomPrintAll > [<color:FFFF00><var:brick:who><color:FFFFFF> has died.] [3]
--- End code ---
--- End quote ---
Oh.. Well I just noticed it. Thanks a lot Death. =)