| Blockland Forums > Suggestions & Requests |
| Player Control Other Vehicles |
| (1/3) > >> |
| Light And Day:
Okay, so i was thinking of a handy event which somebody secretly had. It was an avatar RPG, you can go something like: onactivate>client>VehicleControl>[ListofVehiclesThatIsHisOnly] And your body stays there and you control the vehicle. Then something like: onplayertalk>client>Talked>Out -Please make to ontalked>client>Exit Vehicle Control Which would mean when a player says out, he leaves the vehicle, and the vehicles stays where the player moved it. Just a request Please make! |
| Aware14:
Common name. I thought you knew better. |
| Light And Day:
What? I can't decode what the hell you just said. -Quote from Badspot |
| Amade:
1. Do not post ambiguous topics. The title of your thread should describe it's contents. If you are asking a question, there should be a question mark at the end. Ambiguous topics will be locked. - Quote from Badspot |
| Light And Day:
--- Quote from: Chrono on July 18, 2009, 11:20:39 AM ---An awesome way to do setControlObject is like this: Name the vehicle spawn v do localClientConnection.setCont rolObject(_v.vehicle); Bam, you control that vehicle. To fix, hit f7 or type localClientConnection.setCont rolObject(localclientconnection.player); --- End quote --- |
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