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Level script, kill monsters to level up
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curse:
yeah im curse herb hi
curse:

--- Quote from: Kalphiter on April 04, 2010, 10:48:46 AM ---
--- Code: ---for(%i=700; %i<serverConnection.getCount(); %i++)
{
%o=serverConnection.getObject(%i);
$npc=serverConnection.getObject(%i);
if(%o.getDatablock().shapefile !$= 199.shapefile && %o.getClassName() $= "AiPlayer")
{
%npc=%o.getTransform();
if(VectorDist(%npc,%player)<50)
{
$dist=VectorDist(%npc,%player);
$mouseAble=0;
if(vectorDist(%npc,%player)<2.3)
{
$mouseAble=1;
}
addArray();
break;
}
}
else
{
$mouseable=0;
}
}
$loop=schedule(1000,0,"findAi","");
}
--- End code ---
What if Badspot changes the amount of datablocks? The 700 would no longer be valid.

--- End quote ---

badspot wont change stuff, if anything he'll just delete more lines with his lazy ass

Hellboy Nat:
Lemme clear this up. Badspot is NOT being a lazy ass. He simply isn't putting effort into game that makes him no money. It's also a richard move to put something into something and get forget all out of it. Apart from the odd drama that makes you lol. Stop asking him to combine Blockland keys with age of time keys, that would be a richard move too. And if he wants to make a separate key he would've done it when he released BL retail so stop whining like dogs who have been shut in the kitchen for the night.

curse:
i know ur not talking to me so cool post
Hellboy Nat:

--- Quote from: curse on April 06, 2010, 08:00:42 AM ---i know ur not talking to me so cool post

--- End quote ---

It wasn't AT you no, more at people who keep saying Badspot is lazy.
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