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Graphics Fail [IMAGE HEAVY]
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Gamefandan:
I have graphics problems all the time, not being able to see brick outlines, not being able to see particles, not being able to see Undulo bricks, etc.

But this time I am a bit concerned, I was hosting a ski server on bedroom, (Not a remake of bedroom mind you.) and everything kind of just forgeted up suddenly! Not like the usual floating triangles, but almost all the textures changed into random stuff!

Look:


General view by door






Up close views of strange walls and ceiling












View by window







Outside view













Inside the Dresser



(Personally, I think this one looks kind of cool, except for the red stripe.)













This has never happened to me before, not counting the minor graphics problems stated before, I would like to stop all of my graphics problems all together. If it helps any, buttons, like the ones in a GUI don't have outlines for me either, leading me to believe it's a problem with my Blockland. So if no one can help me out I'll try downloading Blockland again. Any and all help will be duly appreciated, and thank you in advance.



I'm about to go check what my console log has to say about this, I hope that it will have some useful information.
Burple:
Wait for Badspot.
Flush535:
OK, this happens to me sometimes. I'm guessing that you were switching back and forth between open windows, maybe watching Youtube...(Those Triangles look a lot like the Youtube play button, and the red lines look a lot like the Youtube tracker bar... ). It happens to me when I am switching from full screen Blockland and another Window. So, if this is the same as my problem,  just don't switch back and forth between windows. Hope I helped!
naturemon:
No, this happened to my brother, it was fixed when he had windows reinstalled on his computer, also those arrows, are IN the blockland file check for yourself in
C:\Program Files\Blockland\base\client\ui
Gamefandan:
I also crashed about an hour after taking those screenshots, I dug into my console log and found this:


--- Code: ---ERROR: CSGPlane::clipWindingToPlaneFront: error in polygon clipper
ERROR: CSGPlane::clipWindingToPlaneFront: error in polygon clipper
ERROR: CSGPlane::clipWindingToPlaneFront: error in polygon clipper
ERROR: CSGPlane::clipWindingToPlaneFront: error in polygon clipper
ERROR: CSGPlane::clipWindingToPlaneFront: error in polygon clipper
ERROR: CSGPlane::clipWindingToPlaneFront: error in polygon clipper
ERROR: CSGPlane::clipWindingToPlaneFront: error in polygon clipper
ERROR: CSGPlane::clipWindingToPlaneFront: error in polygon clipper
ERROR: CSGPlane::clipWindingToPlaneFront: error in polygon clipper
ERROR: CSGPlane::clipWindingToPlaneFront: error in polygon clipper
ERROR: CSGPlane::clipWindingToPlaneFront: error in polygon clipper
--- End code ---

Now just imagine that, but taking up a gigabyte worth of room. Does anyone know what this is?

Also, to put this is perspective:



See the scroll bar? Everything below where it is now is:


--- Code: ---ERROR: CSGPlane::clipWindingToPlaneFront: error in polygon clipper
--- End code ---

The error sequence took up about 50 Megabytes, and considering my computer is nearly thirteen years old, it was hard on the old girl. :C


I'm still looking for what might have caused the texture problem though.
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