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| Graphics Fail [IMAGE HEAVY] |
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| GenaralSkar:
Some how blockwindow.png is overlapping the bedroom textures. |
| GenaralSkar:
Find something in your addons called CSGPlane and remove it. |
| Gamefandan:
I found something. After finding where I was freaking out about how it was messing up, I found this little bugger: --- Code: ---Creating a new rendering context... Making the new rendering context current... OpenGL driver information: Vendor: NVIDIA Corporation Renderer: GeForce FX 5200/AGP/SSE2 Version: 2.1.2 OpenGL Init: Enabled Extensions ARB_multitexture (Max Texture Units: 4) EXT_paletted_texture EXT_compiled_vertex_array NV_vertex_array_range EXT_texture_env_combine EXT_packed_pixels EXT_fog_coord ARB_texture_compression EXT_texture_compression_s3tc (ARB|EXT)_texture_env_add EXT_texture_filter_anisotropic (Max anisotropy: 8.000000) WGL_EXT_swap_control GL_ARB_vertex_buffer_object GL_EXT_multi_draw_arrays ARB_occlusion_query OpenGL Init: Disabled Extensions 3DFX_texture_compression_FXT1 --- End code --- It looks like something might have just completely reset something, not sure though... But I think Flush may have a point. |
| Gamefandan:
--- Quote from: GenaralSkar on April 04, 2010, 03:41:28 PM ---Find something in your addons called CSGPlane and remove it. --- End quote --- From what I'm studying right now, the CSGPlane seems to be the whole 3D world created by Torque, and so it is nowhere near an add-on. I most likely can't just delete it and hope for the best, mostly because I don't think it is accessible by anyone at any time, but even if I COULD delete it, it would probably forget up my game even more than it already is! |
| Gamefandan:
Triple post short bump because I have no patience. |
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