Archive > Mapping Help
How to use map2dif?
Mr.PickleberryMan:
How do you use map2dif?
Deathwish:
You get the .map and all it's textures and put them in a folder with map2dif, and drag just the .map onto map2dif. You get a .dif file.
Mr.PickleberryMan:
--- Quote from: Deathwish on April 05, 2010, 12:57:42 PM ---You get the .map and all it's textures and put them in a folder with map2dif, and drag just the .map onto map2dif. You get a .dif file.
--- End quote ---
Wut?
Red_Guy:
not sure if Deathwish's method will work...
but here is what I do.
1) make your model in whatever modeling program you have
2) export the thing as ".map"
3) copy all your texture files to the same folder your .map is saved in.
4) goto a command prompt, in the cmd prompt, goto the folder where your .map file is
5) type: map2dif mymodel.map
where "mymodel" is the name you saved your .map file as.
then take the .dif file and your textures and package them up like you would any other addon.
Block_cop:
Um Can You make this a Little More understandable for noobies? :cookieMonster:
thanks!