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VCE Trigger player says
Light And Day:
OnInput isn't... there.
zenloth:
OnInput means choose an input to use - OnPlayerTouch OnPlayerEnterZone OnPlayerLeaveZone OnActivate are common inputs.
phflack:
--- Quote from: Deathwishez on April 06, 2010, 12:43:11 PM ---[X] 0 [0] onInput > Self > VCE_ifValue > [<var:client:lastmsg>] == [out] [1 1]
[X] 1 [0] onVariableTrue > Self > VCE_ifValue > [<var:player:driver>] == [1] [2 3]
[X] 2 [0] onVariableFalse > Self > VCE_ifValue > [<var:player:passenger>] == [1] [3 3]
[X] 3 [0] onVariableTrue > Self > exitVehicle
Event 0 Checks for the message
Event 1 Checks if the player is driving
Event 2 Checks if the player is riding
Event 3 Removes them
Sound right?
--- End quote ---
to remove them, wouldn't the target be player?
--- Quote from: Light And Day on April 05, 2010, 07:48:59 PM ---Loop? No, directly no... Becuase i need when it goes out
onvariabletrue>self>exitcontrolvehicle, so if
input>self>vce_ifbalue><var>cl>lastmsg> [=] out
onvariabletrue>self>exitcontrol vehicle works, then try again!
--- End quote ---
and for some things you must loop them
Light And Day:
OnInput is not on my screen ^_^
phflack:
...
the input column dumbbutt
that has been told to you a few times now