| Blockland Forums > Help |
| Displaying variables |
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| MaxNikkos:
How do I display variables in a Center/Chat/BottomPrint? I'm pretty sure it can be done, I really need this for my RPG that I'm working on. |
| Corbiere:
Say if you have a variable called gold in the client Then you would chatmessage/bottomprint/centreprint: You have <var:cl:gold> gold! The <var is the variable start thingy :cl: is the type of variable it is, specified when you do modvariable and gold> is your variable |
| Corbiere:
In fact, that's the only way I know of displaying VCE vars |
| Deathwishez:
<var:target:variable/value> Var = Variable. This lets the system know you're refering the the VCE. Target = The host of the variable/value. It will be Player, Client, Minigame, Vehicle, or Brick Variable/Value = The name of the variable/value |
| phflack:
--- Quote from: Corbiere on April 06, 2010, 06:05:16 AM ---In fact, that's the only way I know of displaying VCE vars --- End quote --- it isn't, try print bricks that have the event to incriment printcount on relay, then onoverflow fire relay to next brick for variable brick, set one variable to a temp. variable, and decrement that until it is 1, firing relays to the print bricks |
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