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Transfer Variables From A Brick To A Player
Orthone:
--- Quote from: GenaralSkar on April 14, 2010, 06:25:06 PM ---I was thinking
--- Code: ---Onactivate->Client->Prompt->Do you want to transfer 5 variables?
Onpromptaccept->Self->ifvariable->[variable][>=][5]
Onvariabletrue->Self->Modvariable->[variable][subtract][5]
Onvariabletrue->client->modvariable->[variable][add][5]
Onvariablefalse->client->This brick does not have 5 variables
--- End code ---
--- End quote ---
--- Code: ---Onactivate->Client->Prompt->Would you like to take the money?
Onpromptaccept->Self->vce_ifvariable->brick->[money][>=][1]
Onvariabletrue->Self->Modvariable->[variable][set][0]
Onvariabletrue->client->modvariable->[variable][set][<var:br:money>]
Onvariablefalse->client->This brick doesn't have any money!
onvariabletrue->client->chatMessage->You collect the money and now have <var:cl:money>!
--- End code ---
Along those terms, using your format.
GenaralSkar:
Thanks. I didn't know you could use the <var> stuff to mod variables.
Orthone:
What server are you on and get on steam.
GenaralSkar:
Um, why?
Orthone:
So I can come help you if you need any more help.