| Blockland Forums > Suggestions & Requests |
| Portal Turret AI? |
| << < (7/10) > >> |
| wizzlemanizzle:
umm... would there be a way for it to have the lazer work like in the game? in the game i will shoot if you go near the lazers not just if you touch it... just wondering... |
| Spartan923:
--- Quote from: wizzlemanizzle on April 21, 2010, 07:29:09 PM ---umm... would there be a way for it to have the lazer work like in the game? in the game i will shoot if you go near the lazers not just if you touch it... just wondering... --- End quote --- Im not sure if thats possible, you would need to ask the person making it |
| ArmyUnit:
--- Quote from: Spartan923 on April 21, 2010, 10:38:36 PM ---Im not sure if thats possible, you would need to ask the person making it --- End quote --- Quit saying that. Also, the aiming laser should be possible, but something like that is somewhat beyond my current skill level. :S --- Quote from: wizzlemanizzle on April 19, 2010, 05:34:57 PM ---just saying this to make this topic survive out in this cruel cruel forum........ but......... if it tips over doesent that technically make it a physics vehicle? meanin after its done you cant mod it with events? just trying to keep this topic going... --- End quote --- yes, it will be a "physics vehicle" |
| Spartan923:
--- Quote from: ArmyUnit on April 21, 2010, 10:42:39 PM ---Quit saying that. --- End quote --- Ok ill stop saying that, --- Quote from: ArmyUnit on April 21, 2010, 10:42:39 PM ---the aiming laser should be possible, --- End quote --- Yay |
| lordician:
The problem with Physics vehicles and turrets is that you have to write a complicated code to enable aiming while playertype turrets (as they are now) are quite easy to do. At least, far more easy then a physics vehicle turret. |
| Navigation |
| Message Index |
| Next page |
| Previous page |