Blockland Forums > Suggestions & Requests

Portal Turret AI?

Pages: << < (7/10) > >>

wizzlemanizzle:

umm... would there be a way for it to have the lazer work like in the game? in the game i will shoot if you go near the lazers not just if you touch it... just wondering...


Spartan923:


--- Quote from: wizzlemanizzle on April 21, 2010, 07:29:09 PM ---umm... would there be a way for it to have the lazer work like in the game? in the game i will shoot if you go near the lazers not just if you touch it... just wondering...


--- End quote ---
Im not sure if thats possible, you would need to ask the person making it

ArmyUnit:


--- Quote from: Spartan923 on April 21, 2010, 10:38:36 PM ---Im not sure if thats possible, you would need to ask the person making it

--- End quote ---

Quit saying that.

Also, the aiming laser should be possible, but something like that is somewhat beyond my current skill level. :S


--- Quote from: wizzlemanizzle on April 19, 2010, 05:34:57 PM ---just saying this to make this topic survive out in this cruel cruel forum........ but.........
if it tips over doesent that technically make it a physics vehicle? meanin after its done you cant mod it with events? just trying to keep this topic going...

--- End quote ---

yes, it will be a "physics vehicle"



Spartan923:


--- Quote from: ArmyUnit on April 21, 2010, 10:42:39 PM ---Quit saying that.

--- End quote ---

Ok ill stop saying that,

--- Quote from: ArmyUnit on April 21, 2010, 10:42:39 PM ---the aiming laser should be possible,

--- End quote ---
Yay

lordician:

The problem with Physics vehicles and turrets is that you have to write a complicated code to enable aiming while playertype turrets (as they are now) are quite easy to do.

At least, far more easy then a physics vehicle turret.

Pages: << < (7/10) > >>

Go to full version