oh lookie my plan is in play
When is someone going to help me? When hell freezes over?!
When you get on AOT. And after hell freezes over.
ever think it's not the game but your computer? maby try updating the software.
open console.txt in the age of time folder and post here the contents of it.
//-------------------------- 12/11/2005 -- 01:58:26 -----Processor Init: AMD Athlon, ~1.85 Ghz (timed at roughly 1.84 Ghz) FPU detected MMX detected 3DNow detected SSE detected Math Init: Installing Standard C extensions Installing Assembly extensions Installing FPU extensions Installing MMX extensions Installing 3DNow extensions Installing SSE extensions Input Init: keyboard0 input device created. mouse0 input device created. DirectInput enabled.--------- Parsing Arguments ---------setModPaths: invalid mod path directory name: 'editor'setModPaths: invalid mod path directory name: 'characters'--------- Loading Common ---------setModPaths: invalid mod path directory name: 'editor'setModPaths: invalid mod path directory name: 'characters'Loading compiled script base/main.cs.Missing file: base/defaults.cs!Loading compiled script base/client/defaults.cs.Missing file: base/server/defaults.cs!Compiling base/client/prefs.cs...Loading compiled script base/client/prefs.cs.Compiling base/server/prefs.cs...Loading compiled script base/server/prefs.cs.--------- Loading MODS ---------Missing file: characters/main.cs!Error: Unable to find specified mod: charactersMissing file: editor/main.cs!Error: Unable to find specified mod: editor--------- Initializing FPS ---------Loading compiled script base/client/init.cs.Missing file: base/server/init.cs!Loading compiled script base/data/init.cs.Loading compiled script base/data/terrains/grassland/propertyMap.cs.Loading compiled script base/data/terrains/fwar/propertyMap.cs.Loading compiled script base/data/terrains/test/propertyMap.cs.Warning, overwriting material properties for: grassLoading compiled script base/client/canvas.cs.Loading compiled script base/client/audio.cs.<input> (0): Unable to find function initServer--------- Initializing: Client ---------Loading compiled script base/client/ui/customProfiles.cs.Loading compiled script base/client/message.cs.Loading compiled script base/client/mission.cs.Loading compiled script base/client/missionDownload.cs.Loading compiled script base/client/actionMap.cs.Loading compiled script base/client/scriptDoc.cs.Video Init: Accelerated OpenGL display device detected. Accelerated D3D device detected. Voodoo 2 display device not detected.Activating the OpenGL display device...Activating the OpenGL display device...Setting screen mode to 640x480x32 (w)...Creating a new window...Acquiring a new device context...Pixel format set: 32 color bits, 24 depth bits, 8 stencil bitsCreating a new rendering context...Making the new rendering context current...Setting screen mode to 800x600x32 (fs)...Killing the texture manager...Making the rendering context not current...Deleting the rendering context...Releasing the device context...Destroying the window...Changing the display settings to 800x600x32...Creating a new full-screen window...Acquiring a new device context...Pixel format set: 32 color bits, 24 depth bits, 8 stencil bitsCreating a new rendering context...Making the new rendering context current...Resurrecting the texture manager...OpenGL driver information: Vendor: ATI Technologies Inc. Renderer: RADEON 9800 Pro x86/MMX/3DNow!/SSE Version: 2.0.5337 Win2000 ReleaseOpenGL Init: Enabled Extensions ARB_multitexture (Max Texture Units: 8) EXT_compiled_vertex_array EXT_texture_env_combine EXT_packed_pixels EXT_fog_coord ARB_texture_compression EXT_texture_compression_s3tc (ARB|EXT)_texture_env_add EXT_texture_filter_anisotropic (Max anisotropy: 16.000000) WGL_EXT_swap_controlOpenGL Init: Disabled Extensions EXT_paletted_texture NV_vertex_array_range 3DFX_texture_compression_FXT1 NPatch tessellationLoading compiled script base/ui/defaultProfiles.cs.Loading compiled script base/ui/ConsoleDlg.gui.Loading compiled script base/ui/InspectDlg.gui.Loading compiled script base/ui/InspectAddFieldDlg.gui.Loading compiled script base/ui/LoadFileDlg.gui.Loading compiled script base/ui/SaveFileDlg.gui.Loading compiled script base/ui/MessageBoxOkDlg.gui.Loading compiled script base/ui/MessageBoxYesNoDlg.gui.Loading compiled script base/ui/MessageBoxOKCancelDlg.gui.Loading compiled script base/ui/MessagePopupDlg.gui.Loading compiled script base/ui/HelpDlg.gui.Loading compiled script base/ui/RecordingsDlg.gui.Loading compiled script base/ui/NetGraphGui.gui.Loading compiled script base/client/metrics.cs.Loading compiled script base/ui/FrameOverlayGui.gui.Loading compiled script base/client/messageBox.cs.Loading compiled script base/client/screenshot.cs.Loading compiled script base/client/cursor.cs.Loading compiled script base/client/help.cs.Loading compiled script base/client/recordings.cs.OpenAL Driver Init:OpenAL Vendor: Creative Labs Inc. Version: OpenAL 1.0 Renderer: Software Extensions: EAX 2.0, EAX 3.0, EAX Unified, and EAX-AC3Loading compiled script base/client/scripts/audioProfiles.cs.Loading compiled script base/client/scripts/profiles.cs.Loading compiled script base/client/ui/defaultGameProfiles.cs.Loading compiled script base/client/ui/PlayGui.gui.Loading compiled script base/client/ui/MainChatHud.gui.Loading compiled script base/client/ui/MessageHud.gui.Loading compiled script base/client/ui/playerListGui.gui.Loading compiled script base/client/scripts/playerListGui.cs.Loading compiled script base/client/ui/mainMenuGui.gui.Loading compiled script base/client/scripts/mainMenuGui.cs.Loading compiled script base/client/scripts/mainMenuGui.cs.Missing file: base/client/ui/QuitGui.gui!Loading compiled script base/client/ui/aboutDlg.gui.Loading compiled script base/client/ui/joinServerGui.gui.Loading compiled script base/client/ui/loadingGui.gui.Loading compiled script base/client/ui/endGameGui.gui.Loading compiled script base/client/ui/optionsDlg.gui.Loading compiled script base/client/ui/remapDlg.gui.Loading compiled script base/client/ui/StartupGui.gui.Loading compiled script base/client/ui/InventoryGUI2.gui.Loading compiled script base/client/ui/CreateCharacterGui.gui.Loading compiled script base/client/ui/LoginGui.gui.Missing file: base/client/ui/BuyConfirmGui.gui!Loading compiled script base/client/ui/WarningBoxGui.gui.Loading compiled script base/client/ui/respawnGui.gui.Loading compiled script base/client/ui/manualjoin.gui.Loading compiled script base/client/ui/filtersGui.Gui.Loading compiled script base/client/scripts/loginGui.cs.Loading compiled script base/client/scripts/CreateCharacterGui.cs.Loading compiled script base/client/scripts/InventoryGUI2.cs.Loading compiled script base/client/scripts/filtersGui.cs.Loading compiled script base/client/scripts/manualjoin.cs.Loading compiled script base/client/scripts/JoinServerGui.cs.Loading compiled script base/client/ui/dialogGui.gui.Loading compiled script base/client/scripts/dialogGui.cs.Loading compiled script base/client/scripts/client.cs.Loading compiled script base/client/scripts/game.cs.Loading compiled script base/client/scripts/missionDownload.cs.Loading compiled script base/client/scripts/serverConnection.cs.Loading compiled script base/client/scripts/loadingGui.cs.Loading compiled script base/client/scripts/optionsDlg.cs.Loading compiled script base/client/scripts/chatHud.cs.Loading compiled script base/client/scripts/messageHud.cs.Loading compiled script base/client/scripts/playGui.cs.Loading compiled script base/client/scripts/centerPrint.cs.Loading compiled script base/client/scripts/clientCmd.cs.Loading compiled script base/client/ui/VoiceMenuGui.gui.Loading compiled script base/client/scripts/VoiceMenuGui.cs.Loading compiled script base/client/ui/autoUpdateGui.gui.Loading compiled script base/client/scripts/autoUpdate.cs.Loading compiled script base/client/ui/parchmentGui.gui.Loading compiled script base/client/scripts/parchmentGui.cs.Loading compiled script base/client/ui/writeParchmentGui.gui.Loading compiled script base/client/scripts/writeParchmentGui.cs.Loading compiled script base/client/ui/brickSelectorDlg.gui.Loading compiled script base/client/scripts/brickSelectorDlg.cs.Loading compiled script base/client/scripts/default.bind.cs.Compiling base/client/config.cs...Loading compiled script base/client/config.cs.Loading compiled script base/client/ui/escapeMenuGui.gui.Loading compiled script base/client/ui/nohudgui.gui.Binding server port to default IPUDP initialized on port 0Unable to locate audio profile 'AudioStartup'Engine initialized...NOT enabling debug...*** Load Main Menubase/client/scripts/autoUpdate.cs (34): Unable to find object: 'patchTCPobj' attempting to call function 'disconnect'base/client/scripts/optionsDlg.cs (63): Unable to find object: 'TxtMasterServer' attempting to call function 'setValue'base/client/scripts/optionsDlg.cs (75): Unable to find object: 'TxtPlayerName' attempting to call function 'getValue'base/client/scripts/optionsDlg.cs (80): Unable to find object: 'TxtMasterServer' attempting to call function 'getValue'Exporting client prefsExporting client configExporting server prefsShutting down the OpenGL display device...Making the GL rendering context not current...Deleting the GL rendering context...Releasing the device context...Restoring the desktop display settings (1152x864x32)...
hmmm..... maby try and uninstall the game and reinstall it. thats all i got