Blockland Forums > Suggestions & Requests
Binoculars/Telescoping Spyglass - toggleZoom Script
Niliscro:
The spyglass and binoculars are, basically, a prop by any other name. However, when the player zooms in with them equipped (by pressing the assigned zoom button), it has a binocular/spyglass HUD. Also, if possible, it would show the distance to wherever the player is looking.
This would ideally be paired with a toggleZoom script, where the binoculars/spyglass are the only things that allow players to zoom. Weapons could also be scripted to allow zooming if this script is enabled.
Crysist:
Intresting, yet when you press 'F', how far exactly does it zoom in? Divide the number of times your range advances until the farthest you could look to get how many times each click of the scroll wheel magnifies.
Niliscro:
--- Quote from: Crysist on April 17, 2010, 09:39:58 PM ---Intresting, yet when you press 'F', how far exactly does it zoom in? Divide the number of times your range advances until the farthest you could look to get how many times each click of the scroll wheel magnifies.
--- End quote ---
With the spyglass, it's only a 2x or 3x zoom, but with the binoculars you could pick. Also, only the binoculars would have the distance stuff going on, idea being that they're hi-tech.
phflack:
zooming is client sided
Niliscro:
--- Quote from: phflack on April 17, 2010, 11:08:17 PM ---zooming is client sided
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Thank you, captain obvious.