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| Zones and Cloaking |
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| Niliscro:
So I have a few weapons that have a cloak function that hides all of the player's nodes, and I need to know if there's a way to make these players remain undetected by zone events. Primarily, I'll be using this so cloaked players cannot sneak past zone-triggered bots. |
| Niliscro:
Bump. |
| phflack:
--- Quote from: Niliscro on April 18, 2010, 12:38:47 AM ---So I have a few weapons that have a cloak function that hides all of the player's nodes, and I need to know if there's a way to make these players remain undetected by zone events. Primarily, I'll be using this so cloaked players cannot sneak past zone-triggered bots. --- End quote --- do you mean can? because they already can't :D |
| Niliscro:
--- Quote from: phflack on April 18, 2010, 11:16:07 AM ---do you mean can? because they already can't :D --- End quote --- Oh, yeah :p |
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