| Blockland Forums > Suggestions & Requests |
| Events for hookshot |
| (1/1) |
| Mekama:
First of all, the hookshot I am talking about is Weapon_Loz_Hookshot. I would like events for it, such as output events setHookshotEnabled, and setHookshotDisabled, which would allow you to choose if hookshot can work on the brick or not. Also, I would like the input event onHookshotHit, which would work when a hookshot hit the brick, and target events (Owner)Player and (Owner)Client, which would do an output event on the player. I would really appeciate it if someone would make these for me, or if events like these already exist then give me the link. |
| wizzlemanizzle:
what would you use this for exactly? i dont remember anything in LOZ that activates only when a hookshot hits it...(that is anything that does not move after the hookshot hits it) or do you want it to make non hookable bricks? |
| Mekama:
--- Quote from: wizzlemanizzle on April 19, 2010, 05:38:20 PM ---what would you use this for exactly? i dont remember anything in LOZ that activates only when a hookshot hits it...(that is anything that does not move after the hookshot hits it) or do you want it to make non hookable bricks? --- End quote --- Well, I am working on a Legend of Zelda: Ocarina of Time game and I want the hookshot to work on certain bricks, and also I might want special effects to happen when you use the hookshot on something. |
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