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Gravity Cat's Add-On Dump - Particle_ItemSparkles released!

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lordician:

Math in code.
We're forgeted. :3

I know that feeling bro.
Can't help sadly.

Mecha:

Grav, can you sort these things out?

-If you equip a weapon while in a vehicle, you stand up.
-Heads poking out of the puma/tank/whatever it was

Mushroom man:

I'm sure the missile system would be very easy with a 2D game, but I have no idea how angles work in 3D.

Gravity Cat:


--- Quote from: Mecha on January 30, 2012, 12:06:30 PM ---Grav, can you sort these things out?

-If you equip a weapon while in a vehicle, you stand up.
-Heads poking out of the puma/tank/whatever it was

--- End quote ---
Yes.


--- Quote from: Mushroom man on January 30, 2012, 01:21:56 PM ---I'm sure the missile system would be very easy with a 2D game, but I have no idea how angles work in 3D.

--- End quote ---
From what I've found on the internet and understood so far it's basically just one additional value. But I'm probably wrong.

[Edit]
I just realized Python has a function to calculate the angle between 2d and 3d vectors. Maybe that will help a bit.
Nope.


(SWAT)28199:

Lol, question... how long will it be untill you start working back on your un named weapon pack? (that ive heard when you finnish it you never releaseing)

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