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| Gravity Cat's Add-On Dump - Particle_ItemSparkles released! |
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| Friz:
--- Quote from: blockguy123 on February 03, 2012, 10:55:51 PM ---Hey grav, are you almost finished with the humvee that has the 2 SAM turrets on it? (no. im not a codcigarette and i hate cod) --- End quote --- I don't see what's wrong with liking the CoD series. It's just annoying when people act like they know everything about guns just because they play Call of Duty. There's probably only a handful of people here that played the original CoD. I mean the first WW2 Call of Duty. And that game was hard, realistic, and fun. Edit* Oh and bump. C: |
| Mr. Jelly:
--- Quote from: Friz on February 05, 2012, 04:55:29 PM ---I don't see what's wrong with liking the CoD series. It's just annoying when people act like they know everything about guns just because they play Call of Duty. There's probably only a handful of people here that played the original CoD. I mean the first WW2 Call of Duty. And that game was hard, realistic, and fun. Edit* Oh and bump. C: --- End quote --- I played CoD 2: BRO most realistic game I've ever played |
| xxxxkill:
--- Quote from: Mr. Jelly on February 05, 2012, 05:31:37 PM ---I played CoD 2: BRO most realistic game I've ever played --- End quote --- I played a Call of Duty, but I forgot which one. Anyways, I was lying down in the tutorial, trying to see what would happen if I didn't do anything. I was killed by a bullet that was aimed about four feet above me. What. |
| Mushroom man:
--- Quote from: Friz on February 05, 2012, 04:55:29 PM ---I don't see what's wrong with liking the CoD series. It's just annoying when people act like they know everything about guns just because they play Call of Duty. There's probably only a handful of people here that played the original CoD. I mean the first WW2 Call of Duty. And that game was hard, realistic, and fun. Edit* Oh and bump. C: --- End quote --- Finest Hour or the first one for computer? The earliest one I've played is Finest Hour. |
| Gravity Cat:
For the people who don't know yet: Development - 2012/02/05 - Shadows and Shaders vs. Interiors and Terrain Oh well. Time to learn how to make bricks. |
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