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| Mr.jacksaunt:
Gravity, is how your animation's don't overlap because of the good state system? In "Most Up-to-date Ammo System Script?", lordician and another person where going at it about the animation overlapping, and how it would be possible. It is pretty cool what I learned from that. But is it true? |
| Gravity Cat:
--- Quote from: Mr.jacksaunt on November 24, 2010, 04:31:22 PM ---Gravity, is how your animation's don't overlap because of the good state system? In "Most Up-to-date Ammo System Script?", lordician and another person where going at it about the animation overlapping, and how it would be possible. It is pretty cool what I learned from that. But is it true? --- End quote --- Overlapping? I don't know how two animations could overlap each other with the state system... or what do you mean exactly? |
| Mr.jacksaunt:
With say Space Guy's ammo script and Yndaaa's models, if you where on a server with maybe a 350 Milisecond ping, then the animation's would overlap, so it would look like you where putting a clip in a bunch of times. In that one topic, he said something about having to states kinda pre-loaded instead of where they get sent out to you as soon as you run dry. Go to the topic, it has more info. http://forum.blockland.us/index.php?topic=130465.15 |
| Gravity Cat:
--- Quote from: Mr.jacksaunt on November 24, 2010, 04:44:37 PM ---With say Space Guy's ammo script and Yndaaa's models, if you where on a server with maybe a 350 Milisecond ping, then the animation's would overlap, so it would look like you where putting a clip in a bunch of times. In that one topic, he said something about having to states kinda pre-loaded instead of where they get sent out to you as soon as you run dry. Go to the topic, it has more info. --- End quote --- Actually I think they use not just one animation for reloading. Same goes for the sounds. Don't know it exactly. My reloading animations consist of one single animation and one single sound. Maybe it's that. |
| Mr.jacksaunt:
I can't believe no one thought of that before. And a little off topic but how is the knife coming? And how would you plan for the throwing change and/or animation? And another thing: The animation's also repeat after reloading with space guy's script, you think that is still the single/double animation thing? |
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