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Gravity Cat's Add-On Dump - Particle_ItemSparkles released!
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Gravity Cat:

--- Quote from: Cyanian on December 05, 2010, 02:26:25 PM ---It seems gravity has the neatest little tricks which make something just that much better.

Like this:
What exactly does this do.

Also, I know this might have been asked before, but where did you find the texture which you applied to your scope.

--- End quote ---
These "tricks" are rather basic methods. On the picture I just show how to align a texture. "Project from View (Bounds)" does what the name implies. It projects a texture from the current view onto selected faces and resizes the texture coordinates.

The glass texture is an old reflection texture I have. Can't remember where I got it from. I resized it and added transparency.
Cyanian:
Ok. Well if you've seen my AWP when you're scoped in and walk, the crosshairs move.

Why?
Sgt. A Walter:
WOW. Awsome!!!
Gravity Cat:

--- Quote from: Cyanian on December 05, 2010, 02:49:52 PM ---Ok. Well if you've seen my AWP when you're scoped in and walk, the crosshairs move.

Why?

--- End quote ---
Just tried it. Wow. I have no clue how that happens. Long ago I noticed that on my weapons, too. But they move just a little. Barely that you can even notice. I have no idea how you achieved that...

Another thing: Add a line to change the zoom back to 90, onUnMount for the scoped image.
The Corporation:
Um, Holy crap?
was looking on wikipedia for ref pics and thats what I stumbled upon.
He moved the website!


EDIT: Gcat, your map is one of the best maps I've been on! 2 thumbs up!
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