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| Gravity Cat's Add-On Dump - Particle_ItemSparkles released! |
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| Moonlight:
--- Quote from: Gravity Cat on December 09, 2010, 12:12:48 PM ---Yes. Or slightly up/down when you have head/tailwinds :P --- End quote --- Okay Dokay |
| Galaxion:
--- Quote from: Gravity Cat on December 09, 2010, 12:12:48 PM ---Yes. Or slightly up/down when you have head/tailwinds :P --- End quote --- Sounds wicked awesome :D Keep up the good work, bro. |
| Gravity Cat:
Who knows how to change the pitch of the players aim? Nvm, I finally found out how to. I think. |
| Mr.jacksaunt:
--- Quote from: Gravity Cat on December 09, 2010, 09:11:31 AM ---I might switch from projectiles to raycasting. No, shut up and read, everything. BEFORE you post. Projectiles have limited speed (200 units per second). This gives the advantage of non-instant-hits on long distances, but for really big distances it is just too slow. Raycasts are instant hit, making them overpowered on high distances. Projectiles can be gravity-affected, raycasts not. Wind affection is impossible for both. What I have in mind is mixing both together. The good things about it, I can add wind and gravity affection, as well as other stuff like spin drift* (Yes I know, I take it a bit too far :D). And it won't get overpowered over long distances. *Spin drift: The rotation of spinning projectiles causes them to drift off to the side. --- End quote --- Wait, I am a bit confused about this, what do you mean? Like having it shoot raycasts sometimes and projectiles other? Or are you making something new? |
| Gravity Cat:
--- Quote from: Mr.jacksaunt on December 09, 2010, 03:28:37 PM ---Wait, I am a bit confused about this, what do you mean? Like having it shoot raycasts sometimes and projectiles other? Or are you making something new? --- End quote --- Raycasts only. When you fire a weapon, it shoots a raycast over a certain distance (for example 300). If nothing is in the way, it creates a new raycast that starts at the last raycasts ending point. That way I more or less create a chain of raycasts, delay between each, adding different effects like gravity and such. Atm it doesn't work. |
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