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Gravity Cat's Add-On Dump - Particle_ItemSparkles released!
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Gravity Cat:

--- Quote from: TheShadowCross on December 16, 2010, 07:43:07 PM ---The thing is, its still annoying to get bombed by an AT4. It's happened a few times despite single use. So I would take the splash radius down even if it stayed single use. But, the main thing to look at if you add an RPG7, is speed. Which would have faster projectile speed? AT4 or RPG?

Also, Gravity OFF is winning >:O

--- End quote ---
The AT4 rocket is faster. And yes I know it's annoying with the radius damage. But I can't make them similar to the RPG-7, then people would only use that one and I can remove the AT4 and Stinger from this pack.


--- Quote from: takato14 on December 16, 2010, 09:19:14 PM ---Hm, could you maybe add like an "Overall progress" section to the OP? Like, on a scale of 0 - 100%, how close is the pack to being done?

I find it confusing trying to determine that myself just looking at what you have; Im not trying to rush anything.

--- End quote ---
Percents. I hate them. So... no.


--- Quote from: Mr.LoLHaX on December 16, 2010, 10:29:41 PM ---M4A1 and AK47?

Please?

And if you do, would this be balanced:

M4A1 Carbine
-Automatic Assault Rifle
-30 Round Magazine
-Damage: 20
-ROF: 8 RPS

AK47
-Automatic Assault Rifle
-30 round magazine
-Damage: 25
-ROF: ~6 RPS

--- End quote ---
Why does it look like nearly everyone just wants M4/M16's and Kalashnikovs?
No.

[Edit]
Added the RPG-7.
TheShadowCross:

--- Quote from: Gravity Cat on December 17, 2010, 02:39:45 AM ---The AT4 rocket is faster. And yes I know it's annoying with the radius damage. But I can't make them similar to the RPG-7, then people would only use that one and I can remove the AT4 and Stinger from this pack.

--- End quote ---

As much as I hate the idea of removing weapons from the pack (seriously I've suggested at least a hundred things in here) I'm ok with the AT4 being removed for the RPG-7. But, I would advise keeping the stinger because of its lock on ability. I can't say much for what you could do to balance it out, but there's surely something.

Of course you don't NEED to keep the stinger. I'm just saying it would be nice to have a lock on rocket for those skilled chopper pilots. Or, you could remove nothing. But getting bombed by an AT4 is almost as bad as Ghustav in BC2
Gravity Cat:

--- Quote from: TheShadowCross on December 17, 2010, 04:33:25 AM ---As much as I hate the idea of removing weapons from the pack (seriously I've suggested at least a hundred things in here) I'm ok with the AT4 being removed for the RPG-7. But, I would advise keeping the stinger because of its lock on ability. I can't say much for what you could do to balance it out, but there's surely something.

Of course you don't NEED to keep the stinger. I'm just saying it would be nice to have a lock on rocket for those skilled chopper pilots.

--- End quote ---
When did I say I will remove something? I won't. I said when I remove the radius damage or make it similar to the RPG-7, I can remove the AT4. Would anyone use a single-use rocket launcher when he can have the same thing, multi-use? Of course not. So I will keep the radius damage.
TheShadowCross:

--- Quote from: Gravity Cat on December 17, 2010, 04:38:36 AM ---When did I say I will remove something? I won't. I said when I remove the radius damage or make it similar to the RPG-7, I can remove the AT4. Would anyone use a single-use rocket launcher when he can have the same thing, multi-use? Of course not. So I will keep the radius damage.


--- End quote ---

I edited my post a tad before you replied. I know you werent actually saying you were going to remove them. Just saying as an "if".

But do you think if the projectile speed was different enough between the AT4 and RPG7, do you think you could take the splash radius down on the AT4, even if its only a little? If the AT4 does double damage and has significantly more speed, then it can destroy vehicles much more efficiently, while the RPG-7 can kill more than 1 vehicle without resupply
Gravity Cat:

--- Quote from: TheShadowCross on December 17, 2010, 04:44:55 AM ---I edited my post a tad before you replied. I know you werent actually saying you were going to remove them. Just saying as an "if".

But do you think if the projectile speed was different enough between the AT4 and RPG7, do you think you could take the splash radius down on the AT4, even if its only a little? If the AT4 does double damage and has significantly more speed, then it can destroy vehicles much more efficiently

--- End quote ---
I already changed the damage of the AT4 and Stinger while working on the RPG. The AT4 has 200 instead of 250 now, the Stinger 300 instead of 500.
And yes, the AT4 is more efficient. But you can use it only one time.

Also what's wrong with the Carl Gustav in BF? Everyone is using it? Overpowered?
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