Blockland Forums > Modification Help
Gravity Cat's Add-On Dump - Particle_ItemSparkles released!
<< < (1117/3390) > >>
lordician:
AHHH you keep adding stuff! :O
The Corporation:

--- Quote from: Gravity Cat on December 17, 2010, 04:49:29 AM ---I already changed the damage of the AT4 and Stinger while working on the RPG. The AT4 has 200 instead of 250 now, the Stinger 300 instead of 500.
And yes, the AT4 is more efficient. But you can use it only one time.

Also what's wrong with the Carl Gustav in BF? Everyone is using it? Overpowered?


--- End quote ---

carl gustav is kinda overpowered.
Used it as a backup during campaign
TheShadowCross:

--- Quote from: Gravity Cat on December 17, 2010, 04:49:29 AM ---Also what's wrong with the Carl Gustav in BF? Everyone is using it? Overpowered?

--- End quote ---

Its the anti infantry RL in BC2. During a patch, they took down the splash radius compared to the other rocket launchers. And then they accidentally gave it MORE splash radius than before, because they increased the splash radius of the other 2, which somehow increased Ghustavs radius. So what was an overpowered weapon at 1.9 splash radius, turned into a 2.3 splash radius with no change in damage. And it was overpowered enough to be a better primary weapon than your ACTUAL primary weapon. So at that, its even more powerful than it was.

In short, it needed a nerf BADLY, but it accidentally got BUFFED. Of course this was during the PC patch. I don't know how things worked in the console version.

Anyway, there's nothing stopping you from changing the stats if it still appears to be used too much like said Ghustav, or an anti infantry mortar. So as far as this goes, there's nothing to worry about. A new rocket launcher came out of this, which is cool.
bangbang:
What do you mean with the red texts on some weapons?
Moonlight:
I preferred the old RPG model. I know its only transitory though :P
Navigation
Message Index
Next page
Previous page

Go to full version