Suggestion (Ohgodnotagain)
1. RTB Pref.
As you can toggle the gravity of the bullets on or off, how about you also change how gravity affets the bullets? As in, if bullets shall fall faster or not...
2. RTB Pref. : Wind. (Gravity on required)
A wind option where players can toggle wind on or off.
While being on it will folow those rules:
(Player selected) wind heading: North, South, East, West.
(Player selected) wind value. What's the force the wind affects the bullets.
Check the feature list. A pref for gravity already exists. Either on or off only. I don't want to add even more datablocks for every single weapon (!) just so you can change the gravity.
Wind would be awesome, but it seems to be impossible.