I might (and probably will) redo all range/accuracy/damage values. But I'm not exactly sure how I'm going to do that. I think it would be nice if it was possible to hit at higher ranges with all weapons, not just rifles. And so the pistols won't turn into sniper rifles I would also add limited range to all bullets. That practically means at a certain distance the damage gets halved (Including headshot damage), and over a certain distance the bullets... just disappear. Of course the values will depend on the caliber of the weapon.
And I'm going to double all projectile speeds.