Bump.
You should release a bug fix for the Raycast Weapons. The damage type has the wrong file directories(causes in error in the chat when you start the server).
%client.setControlCameraFov(%player.client.defaultZoom); is never actually called in gameConnection::onDeath because the variable name is wrong(this also caused a syntax error), it should do %this.setControlCameraFov(%this.defaultZoom);.