| Off Topic > Games |
| Non linear, "choose your own adventure" type game. |
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| Madmitten:
--- Quote from: Bisjac on April 22, 2010, 11:57:40 AM ---grand theft auto games SEEM non linear, and all open world sandboxy. but really they just have 4-6 linear story lines at any one time, and you pick what one to do when you feel like it. still old school do as your told. ignoring the story paths give you NOTHING else to do. --- End quote --- gta sa there is vigilante missions and stuff plus driving and flying school but liberty city was always linear |
| tikitai:
--- Quote from: zackin5 on April 21, 2010, 10:27:08 PM ---Mass effect is not non-liner. --- End quote --- yes it is, everything you do in the first game is reflected somehow in the second and obviously on the third one |
| Qwepir:
--- Quote from: tikitai on April 22, 2010, 02:30:27 PM ---yes it is, everything you do in the first game is reflected somehow in the second and obviously on the third one --- End quote --- But they have no impact on the plot. |
| zackin5:
Non liner =/= Same ending every time but different character reactions. Non liner = NEVER EVER EVER EVER the same story NOR events pretty much, play Dwarf Fortress adventure mode for a example. K guys? |
| Visage:
--- Quote from: zackin5 on April 22, 2010, 06:24:39 PM ---Non liner =/= Same ending every time but different character reactions. Non liner = NEVER EVER EVER EVER the same story NOR events pretty much, play Dwarf Fortress adventure mode for a example. K guys? --- End quote --- Something tells me I shouldn't take your word for what is linear and nonlinear. |
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