Author Topic: TERMINAL_ (a text-based adventure)  (Read 9204 times)



>_Use wrench to event door to disappear -1 on touch.

Take the little robot friend and try to get it to open the door.Go into box mode.


>_

"01111001 01100101 01110011 00100000 01110011 01101001 01110010 00100001!" your little robot friend chirps, as he hops up into the push bar

he promptly pops back out though, and beeps "01101001 01110100 00100111 01110011 00100000 01110100 01101111 01101111 00100000 01100100 01100001 01110010 01101011 00100000 01101001 01101110 00100000 01110100 01101000 01100101 01110010 01100101 00101100 00100000 01101001 00100000 01100011 01100001 01101110 00100111 01110100 00100000 01110011 01100101 01100101 00100000 01100001 01101110 01111001 01110100 01101000 01101001 01101110 01100111 00100001!" before going to sit on a crate in the corner

you kinda wish you had a binary translator installed: windicx is entirely programmed on willpower, twos, and threes. apparently it allows for 'creative' thinking on the robot's part, but you just consider it an inconvenience

>_
« Last Edit: April 25, 2010, 12:54:24 AM by Bushido »


Ask robot to kindly change it's loving language
Tinker with makeshift robot's voice box.

>_

your little robot friend's custom voicebox, made from spare parts and your extra circuits, is basically just a metal bar vibrating back and forth really loving quickly. Tampering with it at all would probably make your little robot friend totally unable to communicate!

you try it anyway.

...

nothing seems to happen.

>bust down the door with crates_


DING!

DINGDINGDINGDINGDINGDING!

you seem to have broken more crates then you have doors. on the bright side, a few of the crates seem to actually have something in them!

>_

Search crates

>_
« Last Edit: April 25, 2010, 12:51:02 PM by Block Buster »



you reboot

...back to business!

>search crates_


you search the crates thoroughly

in one of the bigger crates, there's a small hammer and a wrench: the other ones mostly have scrap metal, superglue, a few more batteries, more bobby pins, a box of wires, and a flashlight

>_

>Use the bobby pins to pick the doors lock...

what lock?

[this message has not been relayed to the log: too short]
>_