| Blockland Forums > Suggestions & Requests |
| Ghost Player |
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| phflack:
even better, loop a variable check on player's velocity, if it's not 0, unhide all nodes, if at 0, hide all nodes? and then you just need a playertype with 1 weapon slot, or somehow event that too, maybe set ghost variable on ghost players to 1, and then on item spawns put an onitempickup event and check if they're a ghost, and then set all slots except for slot 1 to no items |
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