Blockland Forums > Suggestions & Requests

Weeping Angel

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Amade:

This would require very, very spammy loops to be accurate.

Chrono:

Not exactly very spammy.

It doesn't need raycasts, or short timed function loops.

0.2 seconds sounds reasonable, and with math, you could just use the character's eye vector and whatnot. I'm not sure on how to do that, but some add-ons with code involving backstabs might help.

Liquid:

I don't think this should be too hard.
And also, I think this is a great idea.

Tezuni:

Sounds like the ghosts from mario, but on crack.

Sebster 105:


--- Quote from: Tezuni on April 25, 2010, 06:10:32 AM ---Sounds like the ghosts from mario, but on crack.

--- End quote ---
Don't they move even if you're looking at them?

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