Blockland Forums > Suggestions & Requests
Set item none
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jes00:

--- Quote from: Deathwishez on April 27, 2010, 09:11:56 AM ---Wait, what's the objective? Is it to pick up an item, and then that item goes away forever?

--- End quote ---
Yes but with everyones bricks which means I can't event everyones bricks.
Camera:
Use variables

Onactivate>Player>Ifvariable>Item1 <= 0
Onvariabletrue>Player>Modvariable> Item1 Add 1
Onvariabletrue>Player>Additem>(Item)

Bolded means that you ca change it to client or something if you want that item to only be obtainable once per connection/minigame.
jes00:

--- Quote from: Camera on April 27, 2010, 01:22:37 PM ---Use variables

Onactivate>Player>Ifvariable>Item1 <= 0
Onvariabletrue>Player>Modvariable> Item1 Add 1
Onvariabletrue>Player>Additem>(Item)

Bolded means that you ca change it to client or something if you want that item to only be obtainable once per connection/minigame.

--- End quote ---
I can't event everyones bricks.
Regulith:
Why do you need to event everyone's bricks to do this in the first place?
bithead9:

--- Quote from: Regulith on April 27, 2010, 03:18:32 PM ---Why do you need to event everyone's bricks to do this in the first place?

--- End quote ---
Ah I get it.
He wants one of those things like in the old City RPG mod were after you take the weapon, it disappears, and if you did it with events, you can't event everyone's bricks.
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