Archive > Mapping Help
Rotating Objects
66twister:
Can someone please tell me how to rotate objects when you're editing?
Deathwishez:
I believe it has four values: [0 0 0 0]
I know that three of them are 1 or 0 (On or Off) and they stand for X Y and Z.
The third value is from 0 to 360 and it will rotate on the specified axis.
I'm 80% sure on this.
Packer:
Hold alt and click on the XYZ I believe.
Triple Nickels:
--- Quote from: Deathwishez on May 01, 2010, 03:54:22 PM ---I believe it has four values: [0 0 0 0]
I know that three of them are 1 or 0 (On or Off) and they stand for X Y and Z.
The third value is from 0 to 360 and it will rotate on the specified axis.
I'm 80% sure on this.
--- End quote ---
Oh stuff son, if you're right about this you've gained my <3.
I've been trying axis angles on the first three values
Wedge:
The last number is the angle to rotate in all directions and the first three are the scale to rotate it in the x y and z directions. So if you wanted to rotate something 10 degrees on the x axis, 45 degrees on the y axis and 90 degrees on the z axis you would type .1111 .5 1 90.