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Rotating Objects

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66twister:

Can someone please tell me how to rotate objects when you're editing?

Deathwishez:

I believe it has four values: [0 0 0 0]

I know that three of them are 1 or 0 (On or Off) and they stand for X Y and Z.

The third value is from 0 to 360 and it will rotate on the specified axis.

I'm 80% sure on this.

Packer:

Hold alt and click on the XYZ I believe.

Triple Nickels:


--- Quote from: Deathwishez on May 01, 2010, 03:54:22 PM ---I believe it has four values: [0 0 0 0]

I know that three of them are 1 or 0 (On or Off) and they stand for X Y and Z.

The third value is from 0 to 360 and it will rotate on the specified axis.

I'm 80% sure on this.

--- End quote ---
Oh stuff son, if you're right about this you've gained my <3.

I've been trying axis angles on the first three values

Wedge:

The last number is the angle to rotate in all directions and the first three are the scale to rotate it in the x y and z directions. So if you wanted to rotate something 10 degrees on the x axis, 45 degrees on the y axis and 90 degrees on the z axis you would type .1111 .5 1 90.

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