Blockland Forums > Suggestions & Requests
zombie mod with waves.
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Azhang:
like setting a bunch of spawns then killing them all and they dont spawn till wave2
CopBlock:

--- Quote from: Azhang on May 01, 2010, 07:37:18 PM ---like setting a bunch of spawns then killing them all and they dont spawn till wave2

--- End quote ---
I'm pretty sure there is an "Onzombiekilled" event, if there is just event it, and then have a brick to go on to the next wave, which resets all the spawns.
Leftus:
Can be done w/ variable and bot events events:

OnBotKilled>NamedBrick>Wave2Spawns>VCE_ModVariable> [Kills] [Add] [1]
OnBotKilled>NamedBrick>Wave2Spawns>VCE_IfVariable> [Kills] [=] [# Of kills till wave 2]
VariableTrue>NamedBrick>Wave2Spawns>SetVeichle>Zombie
Azhang:

--- Quote from: Leftus on May 01, 2010, 08:05:04 PM ---Can be done w/ variable and bot events events:

OnBotKilled>NamedBrick>Wave2Spawns>VCE_ModVariable> [Kills] [Add] [1]
OnBotKilled>NamedBrick>Wave2Spawns>VCE_IfVariable> [Kills] [=] [# Of kills till wave 2]
VariableTrue>NamedBrick>Wave2Spawns>SetVeichle>Zombie

--- End quote ---
k, thx.

nice avatar btw.
Leftus:

--- Quote from: Azhang on May 01, 2010, 08:06:07 PM ---k, thx.

nice avatar btw.

--- End quote ---
:3
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