Blockland Forums > Modification Help
Glock 18 (G18)
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Jaasce:

--- Quote from: BULLsEYE091 on May 17, 2010, 02:48:17 AM ---Sorry, how was it packaged wrong? I checked and everything is the same in your's as is mine?!

--- End quote ---

LOL late reply :c


No, it's not the same as yours, you don't create a folder named "Weapon_Namehere" and put the files on there, you put the files on the .zip, not on a folder on the .zip.
BULLsEYE091:

--- Quote from: Jaasce on May 19, 2010, 04:07:09 PM ---LOL late reply :c


No, it's not the same as yours, you don't create a folder named "Weapon_Namehere" and put the files on there, you put the files on the .zip, not on a folder on the .zip.

--- End quote ---

Um, I didn't do that?! (not that im aware)
BULLsEYE091:

--- Quote from: Mr.PickleberryMan on May 19, 2010, 12:53:42 PM ---So how do you model like that, it is good.

--- End quote ---

Practice, and also you just have to put a picture in the background of the Blender window and then model off there. Just extruding the cube and following the major features of the gun and then adding extras like, safety, grip and bevels.
Jaasce:

--- Quote from: BULLsEYE091 on May 20, 2010, 05:31:51 AM ---Um, I didn't do that?! (not that im aware)

--- End quote ---
nope :i

Sniper4hire:
Select the weapon's files, then r-click compress and name the .zip accordingly.
This is the correct way to package on a mac.
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