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Modifying a VCE variable through scripts
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Topic: Modifying a VCE variable through scripts (Read 524 times)
BlockBuilderMan_2
May 15, 2010, 02:36:52 PM
If, for example, I wanted to subtract a VCE variable, created in game, when a player dies, how would I do this (if it is even possible)? I know I would have to overwrite/hook into to Player::OnDeath or something but I don't know what code is needed.
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Modifying a VCE variable through scripts