Blockland Forums > Modification Help
Worlds (AKA "The Planets" map)
Reactor Worker:
--- Quote from: Lordy Lord on May 29, 2010, 06:05:24 PM ---If people want a cubeland, they could easily make it themselves. I see no reason why to make brick-like landscapes to build on besides lowering brick count.
Since you aren't recreating "Planets", which is what I was really hoping for, how about you don't even have a texture around each "world"? A huge texture cube would look bulky and ugly (I'll be shocked otherwise).
--- End quote ---
The reason for having brick-like terrain isn't simply to lower the brick count, although it does achieve that goal. The goal is to encourage creative building which is something that rarely happens in BL when you simply give players a blank 'slate' (pun intended). I'd like to make a map that isn't just a slate or slopes edit and is slightly more than just an odd bunch of flat interiors scattered around a map to replicate the planets in our solar system.
We'll see about the sky. It's a little premature to be calling a design ugly when you haven't even seen a prototype. If something genuinely looks or performs poorly in the map I won't include it. Have a little faith.
Not far off Aphtonites. Your first design is closer. I think having two layers would be the best idea; one for the "surface" texture, and a separate, slightly transparent, layer for some clouds. If possible, we should be able to get the cloud texture to rotate around the object independent of the cube it is placed on. The latter design is not what I have in mind; I don't intend to use realistic textures in the map.
Oasis:
--- Quote from: Reactor Worker on May 29, 2010, 07:08:31 PM ---Not far off Aphtonites. Your first design is closer. I think having two layers would be the best idea; one for the "surface" texture, and a separate, slightly transparent, layer for some clouds. If possible, we should be able to get the cloud texture to rotate around the object independent of the cube it is placed on. The latter design is not what I have in mind; I don't intend to use realistic textures in the map.
--- End quote ---
Amazing.
Kevin:
I love how this is turning out :D
prnceoprsia:
Bump
Oasis:
--- Quote from: prnceoprsia on June 03, 2010, 11:28:35 PM ---Bump
--- End quote ---
Thank you.