Blockland Forums > Modification Help
Worlds (AKA "The Planets" map)
heedicalking:
I get weird dots when I relight the scene?
Reactor Worker:
Weird. I've never had that particular issue. Have you tried it on a different map?
heedicalking:
--- Quote from: Reactor Worker on June 06, 2010, 12:43:04 PM ---Weird. I've never had that particular issue. Have you tried it on a different map?
--- End quote ---
I think I figured out why. Instead of making a giant textured cube, I just took a bunch of 8x8 cubes and copy pasted them on the map, instead of texture scaling.
Reactor Worker:
--- Quote from: heedicalking on June 06, 2010, 12:53:31 PM ---I think I figured out why. Instead of making a giant textured cube, I just took a bunch of 8x8 cubes and copy pasted them on the map, instead of texture scaling.
--- End quote ---
Oh. Yeah, probably not a good idea to waste brushes like that. If you use the texture scales I provided you'll find the texture scaling works perfectly.
A word of advice: if you make an enclosed area, such as a cave, use a portal on any entrances you create otherwise you may end up with lighting errors, missing faces or worse.
heedicalking:
How do torque portals work? Could you send me an example or something for it?
I also wrote up a chart for texture length for various cubes such as 8x8, 16x16, 32x32 and so on.
Edit: I fixed the lighting too. But when I try to export a new planet I made, the exporter crashes, but when I exported the first planet, it worked. The 2 planets are separate files.