Blockland Forums > Modification Help
Worlds (AKA "The Planets" map)
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Oasis:
Awesome. I would suggest however on the planet that you showed to at least add a small body of water.
M:
Just a note, for a world with some caverns you could always use 2-4 separate interiors aligned together. Although I think that spawns lighting issues, I'm not sure.

Anyway, I look forward to this. Try to reference the textures from their locations in the base files rather than repackaging them, though, I use a subtly altered stud texture and I know some other people use their own edits. The difference is pretty jarring when you look at them side by side, and if you're trying to cut down on download times it's a few less files - albeit small ones - that don't need to be downloaded.

As for skybox ideas, the semitransparent one seems like a good idea. The whole atmosphere could be a semitransparent cube about an 8x cube out from the ground interiors.
Reactor Worker:
OK, another update for tonight. I managed to put together a working asteroid interior with plenty of room within for a small base. It isn't perfectly square inside so builders will have to think creatively about how they integrate their structure into the "rock". There is a large "tunnel" suitable for a runway of sorts. and area on top for turrets and/or other structures. Can't wait to see what others can come up with.




As much as I'd like to simply reference the base files, I need several different colors for my interiors and I am not aware of any way to simply "colorshift" a single texture for different interiors. So I'm using separate stud textures of different colors. They aren't very large in file size so I don't anticipate any issues with using many of them.

I'll see what I can do about transparency and DTS shapes. Although I don't quite remember how I finally achieved it...it is possible, as are animations. I still have to resurrect my Milkshape license.
rkynick:
How about rings around a planet that you could build on?

Also a grid of randomly raised 32x32 (or smaller) chunks for a planet would be good. Not too complex but still more interesting.
Oasis:

--- Quote from: rkynick on May 19, 2010, 11:56:38 PM ---How about rings around a planet that you could build on?

Also a grid of randomly raised 32x32 (or smaller) chunks for a planet would be good. Not too complex but still more interesting.

--- End quote ---
You can't build on rings silly.

Although, make some moons. :D
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