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Worlds (AKA "The Planets" map)
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Oasis:

--- Quote from: GenaralSkar on May 23, 2010, 01:46:12 PM ---Read page 2 and beyond.
http://forum.blockland.us/index.php?topic=103889.0

--- End quote ---
You're stupidity is overwhelming the internet.

[GSF]Ghost who I personally was "mentored"  by for several weeks before he left, mostly created models of buildings and/or their interiors. He also made some nice terrains but they were nothing without his buildings that he would place in them.

Reactor Worker as far as I have seen has made planets. So to compare two different specialties is completely stupid. Reactor Worker is amazing at Space Concepts, Ghost is good at buildings.

Also for the handicap that made the canyon map, Whoopie! He found out how to not repeat the terrain, HE SHOULD BE THE NEXT GOOD MAPPER!!!

I could have done what he did, Squiddey could have done what he did, Reactor Worker could have done what he did, MtnDew could have done what he did, etc.
Space Ninja:

--- Quote from: GenaralSkar on May 23, 2010, 01:37:09 PM ---inb4rectorworkeristhenextgsfghost

--- End quote ---
Let's hope not. GSF quit.
Aphtonites:

--- Quote from: Reactor Worker on May 23, 2010, 12:57:08 PM ---
That looks pretty good Aptonites. My idea for the ice world was leaning more towards the slightly less inviting Hoth from Star Wars, but I could see it being inspired by a more alpine environment. It is also a little bit on the small side and doesn't appear to conform to the 8x or 4x cube standard I've been using thus far. I will try out the lights you mentioned, could be good for ambiance.

An audio environment would be cool, but I'd have to find some clips that looped, and it'd have to be long enough so that players don't get bored of hearing the same sounds over and over again. I'll keep that in mind as I progress.

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I can see your reason, but i'd love to see an alpine planet too.
Also, are you up for any contributions for the map? seeing how it will be really big, i'd like to help when needed.
M:

--- Quote from: Oasis on May 23, 2010, 01:57:26 PM ---[GSF]Ghost who I personally was "mentored"  by for several weeks before he left, mostly created models of buildings and/or their interiors. He also made some nice terrains but they were nothing without his buildings that he would place in them.

Reactor Worker as far as I have seen has made planets. So to compare two different specialties is completely stupid. Reactor Worker is amazing at Space Concepts, Ghost is good at buildings.

--- End quote ---
Rethink your predefined concepts here. Reactor Worker here is creating interiors which are designed to sync with the brick grid, and to look like they're made of bricks. What did GSF do in most of his maps? And what have barely any other people - in fact, none come to mind - done?
Oasis:

--- Quote from: M on May 23, 2010, 04:27:53 PM ---Rethink your predefined concepts here. Reactor Worker here is creating interiors which are designed to sync with the brick grid, and to look like they're made of bricks. What did GSF do in most of his maps? And what have barely any other people - in fact, none come to mind - done?

--- End quote ---
Yes, but to go out and say that Reactor Worker is this next GSF is stupid. That'd be like saying Ephialtes is the new Rotondo. Two different people, two different concepts, and this cannot be compared.
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