Blockland Forums > Modification Help
Worlds (AKA "The Planets" map)
<< < (20/45) > >>
Lordy Lord:
I think that each different "world" should have a sphere exterior texture that you can fly through (much like Planets). But the texture spheres are big enough for each world to still be a cube in the center. The sphere's could have different blocko continents on them or something along that line. If the outside's were also shaped like a giant cube, chances are it would look awkward or ugly (perhaps both). Maybe surrounding each cube (inside the sphere) is a ring of clouds or haze so it doesn't look like it's just floating there.
Reactor Worker:
Now seems as good a time as any to stress the fact that these are intended to be "Worlds" rather than "Planets".

If the goal were to simply create a crude replica of our solar system, all I'd have to do is update the interiors and slap on the old spherical DTS shapes. That isn't an improvement, nor a worthwhile use of my time. Blockland, and the engine it is built upon, isn't suited for a proper rendition of a solar system and as such I've altered my design.

I've already discussed it, but it deserves to be mentioned again; the goal isn't to create spherical planets. The goal is to create interesting environments to play on. What made the original map interesting was having separate build areas, not having poorly made planet-like objects. That idea of having separate build areas is perfectly preserved in this new map, and in fact will be improved upon thanks to the uniqueness of each location. Having the worlds be cubes solves and/or sidesteps a multitude of technical issues and at the same time draws it in to fit with the BL-style I've mentioned before. It makes little sense to have the terrain be square in appearance, and then to fall back to the old method of using spheres for the outside.
Oasis:
Love the lava world.
Lordy Lord:
If people want a cubeland, they could easily make it themselves. I see no reason why to make brick-like landscapes to build on besides lowering brick count.

Since you aren't recreating "Planets", which is what I was really hoping for, how about you don't even have a texture around each "world"? A huge texture cube would look bulky and ugly (I'll be shocked otherwise).
Aphtonites:
So, you want this kind of planet,

I whipped this up in 3Ds max, so,
Blocky styled planets?
I'm not saying i'll make a planet JUST like that, i just want to know if that's the kind you want, and if possible, with clouds going around it.
Or have a blocky planet with a realistic texture, like Bizarro world in those old marvel comics.
Navigation
Message Index
Next page
Previous page

Go to full version