| Blockland Forums > General Discussion |
| Convince Me. |
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| BobAndRob:
--- Quote from: Darthatari on May 21, 2010, 11:32:53 PM ---I see less noobs, --- End quote --- That is fluctuating. --- Quote from: Darthatari on May 21, 2010, 11:32:53 PM ---1.Is C++ simular to HTML style sheets? I know the later language. --- End quote --- Only in that you use a keyboard to produce them. CSS is a markup language, and isn't even turring complete. C++ on the other hand is a real programming language. (Not that it matters in this case, because the engine isn't open source anyway.) Use torquescript to do stuff. --- Quote from: Darthatari on May 21, 2010, 11:32:53 PM ---2.Is making vehicles and weapons difficult? If I know what I just listed? --- End quote --- Only if you are afraid of reading documentation. --- Quote from: Darthatari on May 21, 2010, 11:32:53 PM ---3.I see being able to build with 100,00 bricks (more that I think I want suprisingly). How do vehicles, weapons, explosions, and excess game scripts effect the recomended amount? --- End quote --- Exactly how you would expect. Lag is lag, and it comes from having too many things to process. If you really want to know, download a bunch of add-ons, and type metrics(fps); in the console (open it by pressing ~) and then look at the mspf as you build with more and more bricks. The mspf value is the number of miliseconds it takes to process each frame. --- Quote from: Darthatari on May 21, 2010, 11:32:53 PM ---4.Will I get crap from low ID people for having a high ID? --- End quote --- I was once automatically banned from a server upon joining because I had an 8k blid, yeah, there is discrimination, suck it up and deal with it until a thousand more people buy BL after you. It's really not a big deal. --- Quote from: Darthatari on May 21, 2010, 11:32:53 PM ---5.Are large scale vehicles (battleships, bombers) possible, as well as being able to walk on them? --- End quote --- http://forum.blockland.us/index.php?topic=87075 - out of bricks (see various screenshots) http://forum.blockland.us/index.php?topic=74382 - as a vehicle (see carrier at bottom of first post) --- Quote from: Darthatari on May 21, 2010, 11:32:53 PM ---6.Is custom character content easy to make? --- End quote --- Same as #2 --- Quote from: Darthatari on May 21, 2010, 11:32:53 PM ---7.I thought I had more to ask... --- End quote --- If so, I might have had more answers... |
| Chrono:
As for faces, all you do is make two images. One for the actual face on the character, and one that shows as an icon in a list of faces. As for 'gear', making it for the avatar screen would be impossible (aside from faces and shirt decals) but making equippable stuff server sided is possible. It would be as easy as making a weapon. |
| BobAndRob:
--- Quote from: Chrono on May 22, 2010, 12:27:36 AM ---It would be as easy as making a weapon. --- End quote --- Not really 'cause with a weapon you can start by just increasing the damage and changing the color-shift and going: "OOH LOOK, I ACCOMPLISHED NOTHING AND NOW HAVE REDUNDANT DATABLOCKS! ISN'T IT SO COOL!" whereas with 'gear' you cannot. |
| Chrono:
On the contrary, you could grab one of those armor mods made and colorshift it. |
| Flying Ace:
--- Quote from: yuki on May 21, 2010, 11:43:03 PM ---Blockland uses Torquescript, and is far more difficult. --- End quote --- Wat? I find it easy besides C# is way more user friendly then C++ |
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