| Blockland Forums > General Discussion |
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| Chrono:
--- Quote from: leonstormrat23 on June 01, 2010, 02:28:10 PM ---Ok about that DTS message, my girlfriends dad knows alot about stuff like that, I will ask him. Next time I respond to this I will have him by me or on the phone, most likely on the phone because me and my girlfriend are not allowed to accualy go out... but anyway I will try to find that out for ya. --- End quote --- How about instead of trying to get someone who doesn't have access to the source to fix it... Figure out how it happens, then make a detailed post about it so Badspot can figure it out. |
| tomcat^:
--- Quote from: Badspot on May 26, 2010, 01:33:02 PM ---Assert: fxDTSBrick::onRemove -still in renderNode! - Insight into how to get this to happen would be nice. --- End quote --- i can agree with this one, its happend to me like 3 times now, the first time i dont remember but the last time i was loading a duplication with about 20 bricks and it came out and the 2nd to last time i loaded a vehicle in a different server, dont remember what it was tho. |
| JTBreslow:
--- Quote from: boodals 2 on June 01, 2010, 05:47:18 AM ---Hmm.. I wonder what happens when you build a 8x8 water brick without a baseplate, someone who has no trust builds a 8x8 cube inside it, then trys to build ontop? Would it blend? --- End quote --- Hmmm...I might try to mythbust that. Ok, I tried it, and its FALSE. |
| Niliscro:
--- Quote from: Lalam24 on June 01, 2010, 02:05:53 PM ---Seriously, how many times does this have to be stated until it's something mentioned as a bug? We should be able to harm people while they're in the non-gunner positions on a tank. Also, this is just slight nitpicking but, the appostrophe after the S for the names isn't how it should be. Only names that are religious based use an appostrophe after the S. All other names, though, have an appostrophe with an S, regardless of how the name is spelled. --- End quote --- I think it's an intended change, and not a bug. --- Quote from: Dapizzanator on May 31, 2010, 11:37:07 PM ---So, does turning it off do anything to speed up Blockland, or what? --- End quote --- Depending on how much of your CPU is already being munched up by other things, it could. Closing any unnecessary applications always helps things run faster. Edit: did anyone else's fill can disappear? |
| zenloth:
--- Quote from: Niliscro on June 01, 2010, 06:26:51 PM ---did anyone else's fill can disappear? --- End quote --- Mine's fine. --- Code: ---Assert: fxDTSBrick::onRemove -still in renderNode! --- End code --- Happened to me around 2 times so far; uncertain to the circumstances :/ seems to just be if you play for a while... I noticed specifically one time it happened was when my ghost brick was doing the funny business of disappearing and I then tried to clear my ghost brick it threw this up. |
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