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V15

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Kalphiter:


--- Quote from: Niliscro on June 02, 2010, 03:19:59 PM ---So is that going to be an in-between version update?

--- End quote ---
By "fix", it never means he's going to release a new version.

Niliscro:


--- Quote from: Kalphiter on June 02, 2010, 03:22:14 PM ---By "fix", it never means he's going to release a new version.

--- End quote ---
Yeah, but I was thinking that if he only fixed a few things then it wouldn't be worthy of a full version.  That's usually what the decimals are in most softwares/games/etc.

ShadowZero:


--- Quote from: Badspot on June 02, 2010, 07:59:14 AM ---Update: I was able to duplicate and fix the ghost brick disappearing and "fxDTSBrick::onRemove -still in renderNode!" bug

--- End quote ---
Yes
again!

MegaScientifical:

Guys, we need to find more bugs. We can't have him waste v16 on too few fixes only to find more. Get out there and find those little bugs! (Anyone who gets the game reference in the last sentence gets a cookie.)

Dapizzanator:

I figgered it out, well at least, the JVS. It won't load the server.cs in JVS_Content, and everything else relies on the content. For the record, I've tried reinstalling JVS Content and all of it's doors, switches, etc., tried reinstalling Blockland, and tried running with only the defaults and JVS Content and it's doors and stuff. Nothing worked, help?

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