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Man 2:

I have a couple problems with the game mechanics...
Is there a way to make emitters and lights visible through transparent bricks?
And also, bricks don't have shadows... these things would make Blockland a lot more realistic.

Freeze:


--- Quote from: Man 2 on June 03, 2010, 02:50:45 PM ---these things would make Blockland a lot more realistic.

--- End quote ---
We are lego people.

zenloth:


--- Quote from: Man 2 on June 03, 2010, 02:50:45 PM ---Is there a way to make emitters and lights visible through transparent bricks?

--- End quote ---
Use a paint set which has a 100% trans paint (or edit existing so it has one).


--- Quote from: Man 2 on June 03, 2010, 02:50:45 PM ---these things would make Blockland a lot more realistic.

--- End quote ---
We are made of plastic and smaller than a door handle.
Ninja - Since when is light appearing from nowhere realistic?

Niliscro:


--- Quote from: Man 2 on June 03, 2010, 02:50:45 PM ---I have a couple problems with the game mechanics...
Is there a way to make emitters and lights visible through transparent bricks?
And also, bricks don't have shadows... these things would make Blockland a lot more realistic.

--- End quote ---
While I agree on the emitters part, it's a bad idea to do shadows with bricks, because it would make a lot of lag issues.

One thing that would be cool is if lights didn't shine through walls, but I'm sure there's also a good reason why they do.

LoserHero:


--- Quote from: Niliscro on June 03, 2010, 03:21:53 PM ---While I agree on the emitters part, it's a bad idea to do shadows with bricks, because it would make a lot of lag issues.

One thing that would be cool is if lights didn't shine through walls, but I'm sure there's also a good reason why they do.

--- End quote ---

I don't see why shadows couldn't have a slider from no detail to high detail and could auto-adjust like the physics do.

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