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Topic: Creating forests (Read 1271 times)
Jorgur
May 28, 2010, 06:53:59 AM
I am working on an RPG map and wondering if anyone has any tips on how to make good forests? Lag is an issue, but with the new auto-adjust draw distance, this is not as crucial as before.
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Deathwish
May 28, 2010, 12:53:06 PM
Using the "fxShapeReplicator" object, you can make a whole bunch of the same object (in this case, a tree) in a certain radius, and randomise their scaling and rotation for extra coolness.
Rocketier
June 09, 2010, 04:57:08 PM
Patience. And use a variety of different trees.
Wesley Williams
June 09, 2010, 11:11:29 PM
Where do you go for the "fxShapeReplicator" object? Never seen it. ;(
Corbiere
June 12, 2010, 07:01:26 AM
Quote from: Wesley Williams on June 09, 2010, 11:11:29 PM
Where do you go for the "fxShapeReplicator" object? Never seen it. ;(
In WorldEditorCreator tab...I think
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