Poll

Did Red_Guy saved your life?

Yes
1 (33.3%)
no lol
2 (66.7%)

Total Members Voted: 3

Author Topic: .dif dissapears.  (Read 1466 times)

Everytime i zip a map with a .dif file added the model dissapears. It shows on the .mis files but it doesn't show when i enter the map. How do i fix this?

is the .dif file inside your zip file?

also - what is the path to the .dif file inside the .mis file?   Make sure it points to your map directory, and not some other place.

is the .dif file inside your zip file?
Yes, it also happens when it's not.

also - what is the path to the .dif file inside the .mis file?

I found this in my mis file.
Code: [Select]
   new InteriorInstance() {
      position = "-127.722 199.866 468.228";
      rotation = "0.218218 0.436436 0.872872 23.061";
      scale = "1 1 1";
      interiorFile = "./Map_Island/interiors/cottage.dif";
      useGLLighting = "0";
      showTerrainInside = "0";
   };

Map_Island is a map i made, but the .dif wont show.
« Last Edit: May 28, 2010, 03:21:22 PM by NEkram »

Does it have a texture? Is it in the ground?


1st - make sure your zip file is named: Map_Island.zip

next, open your zip file.  does it have a folder inside named "interiors" ?  if not, put it in, or change the path inside your .mis file.

if neither of those work, try changing the path like so:
interiorFile = "Add-ons/Map_Island/interiors/cottage.dif";

1st - make sure your zip file is named: Map_Island.zip

next, open your zip file.  does it have a folder inside named "interiors" ?  if not, put it in, or change the path inside your .mis file.

if neither of those work, try changing the path like so:
interiorFile = "Add-ons/Map_Island/interiors/cottage.dif";

:D it worked