| Blockland Forums > Suggestions & Requests |
| Tron SpeedBike vehical |
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| Kaptain:
--- Quote from: Orion on May 29, 2010, 02:18:33 AM ---Easiest thing in the world, just use vehicle events and zones to make it so you die if you go onto a colored 8x8 baseplate and if you run over a normal baseplate, it turns your color. (Variables, too.) --- End quote --- A lovey concept, but we were thinking about a vehicle that doesn't require a special grid to work. |
| viper30000:
--- Quote from: Kaptain on May 29, 2010, 04:23:37 PM ---A lovey concept, but we were thinking about a vehicle that doesn't require a special grid to work. --- End quote --- Yeah no special assembly or anything like that. |
| Carly:
Maybe if the bike left behind a trail of transparent colored bricks with the glow effect? But that is probably hard, too... and would look ugly. |
| viper30000:
--- Quote from: Carly on May 29, 2010, 07:23:17 PM ---Maybe if the bike left behind a trail of transparent colored bricks with the glow effect? But that is probably hard, too... and would look ugly. --- End quote --- Thanks for the idea but as i said before... --- Quote from: viper30000 on May 29, 2010, 06:59:03 PM ---Yeah no special assembly or anything like that. --- End quote --- and it would look ugly i think but thanks for commenting |
| Kaptain:
--- Quote from: Carly on May 29, 2010, 07:23:17 PM ---Maybe if the bike left behind a trail of transparent colored bricks with the glow effect? But that is probably hard, too... and would look ugly. --- End quote --- No no no, bricks wouldn't work. If you had 5 people riding around, the brick count would skyrocket. I'm thinking projectiles (long, rectangular ones) with no velocity would do well. We can change projectile color, so that's fine. But could you program a vehicle to have a constant "onProjectileHit event"? If we could, this is pretty simple. |
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